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authorHekuran <62762955+narukeh@users.noreply.github.com>2020-04-08 16:16:59 +0200
committerGitHub <noreply@github.com>2020-04-08 10:16:59 -0400
commitc1e2aa9ffcf1c4ee116b0495b6e8bf6ba67c5188 (patch)
treef0fe757f7a63040755838a9b63045b39e88951ee /.local/bin/dmenuunicode%2525253fid%2525253d7f334ff4b902e7cfbc8cb824e59510b752e7a754%25253fid%25253d0948cd95f3dec7694186fb4fbe31a3c46289f7a0%253fid%253df68f3119c1da3c6229c0c26e41b60f20ce7bc84a%3fid%3d38497bc704d04c5b5f6d6bb7a822fabe46bded28?id=c1e2aa9ffcf1c4ee116b0495b6e8bf6ba67c5188
parent2d8fe0c738e84f2a202914771e7be665718d588e (diff)
Move bg link to ~/.local/share/ (#545)
* Move bg link to ~/.local/share/ often the ~/.cache directory is deleted because it gets too big, in my case if i compile stuff with yay, firefoxs chace also gets quite big, and mesa shaders are also stored there. * added a symlink to .config/wall.png * removed the .cache dir
Diffstat (limited to '.local/bin/dmenuunicode%2525253fid%2525253d7f334ff4b902e7cfbc8cb824e59510b752e7a754%25253fid%25253d0948cd95f3dec7694186fb4fbe31a3c46289f7a0%253fid%253df68f3119c1da3c6229c0c26e41b60f20ce7bc84a%3fid%3d38497bc704d04c5b5f6d6bb7a822fabe46bded28?id=c1e2aa9ffcf1c4ee116b0495b6e8bf6ba67c5188')
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